finish some TODOs
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1 changed files with 72 additions and 59 deletions
131
src/main.zig
131
src/main.zig
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@ -198,8 +198,8 @@ pub const Circuit = struct {
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// i.e. it hasn't already been added to the process list, but all its inputs have.
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if (visited[new_idx]) continue :connections;
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for (connection.component.inputs.items) |input| {
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if (input.connection) |input_component| {
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if (!visited[self.componentIndex(input_component).?]) {
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if (input.connection) |input_connection| {
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if (!visited[self.componentIndex(input_connection.component).?]) {
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continue :connections;
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}
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}
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@ -245,11 +245,13 @@ pub const Component = struct {
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deinitFn: *const fn (*Component, std.mem.Allocator) void,
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pub const Input = struct {
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// TODO just allow this to be null and handle that codepath in a user-configurable way
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signal: *Signal = &null_signal,
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// TODO update this to match the Output.Connection interface (without the ArrayList)
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connection: ?*Component = null,
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idx: usize = 0,
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signal: ?*Signal = null,
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connection: ?Connection = null,
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pub const Connection = struct {
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component: *Component,
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idx: usize,
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};
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};
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pub const Output = struct {
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signal: Signal = .{},
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@ -325,8 +327,10 @@ pub const Component = struct {
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fn connect(self: *Component, allocator: std.mem.Allocator, self_idx: usize, to: *Component, to_idx: usize) !void {
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const input = &to.inputs.items[to_idx];
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input.signal = &self.outputs.items[self_idx].signal;
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input.connection = self;
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input.idx = self_idx;
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input.connection = .{
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.component = self,
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.idx = self_idx,
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};
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const output = &self.outputs.items[self_idx];
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try output.connections.append(allocator, .{
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@ -445,12 +449,13 @@ pub const Not = struct {
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pub fn process(component: *Component) AllocatorError!void {
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const self: *Not = @fieldParentPtr("component", component);
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const input = if (component.inputs.items[0].signal) |s| s else &Signal{};
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if (self.invert_output) {
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component.outputs.items[0].signal.digital = 1 - @as(i2, @intCast(@abs(component.inputs.items[0].signal.digital)));
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component.outputs.items[0].signal.analog = 1.0 - @abs(component.inputs.items[0].signal.analog);
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component.outputs.items[0].signal.digital = 1 - @as(i2, @intCast(@abs(input.digital)));
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component.outputs.items[0].signal.analog = 1.0 - @abs(input.analog);
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} else {
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component.outputs.items[0].signal.digital = component.inputs.items[0].signal.digital;
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component.outputs.items[0].signal.analog = component.inputs.items[0].signal.analog;
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component.outputs.items[0].signal.digital = input.digital;
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component.outputs.items[0].signal.analog = input.analog;
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}
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component.outputs.items[0].signal.analog = std.math.clamp(component.outputs.items[0].signal.analog, -1.0, 1.0);
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}
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@ -479,22 +484,25 @@ pub const And = struct {
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// TODO check implementation
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pub fn process(component: *Component) AllocatorError!void {
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const self: *And = @fieldParentPtr("component", component);
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const input0 = if (component.inputs.items[0].signal) |s| s else &Signal{};
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if (self.arithmetic_mode) {
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component.outputs.items[0].signal.digital = component.inputs.items[0].signal.digital;
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component.outputs.items[0].signal.analog = component.inputs.items[0].signal.analog;
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for (component.inputs.items[1..]) |input| {
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component.outputs.items[0].signal.digital = input0.digital;
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component.outputs.items[0].signal.analog = input0.analog;
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for (component.inputs.items[1..]) |opt_input| {
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const input = if (opt_input.signal) |s| s else &Signal{};
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component.outputs.items[0].signal.digital = 0; // TODO
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component.outputs.items[0].signal.analog *= input.signal.analog;
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component.outputs.items[0].signal.analog *= input.analog;
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}
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} else {
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component.outputs.items[0].signal.digital = component.inputs.items[0].signal.digital;
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component.outputs.items[0].signal.analog = component.inputs.items[0].signal.analog;
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for (component.inputs.items[1..]) |input| {
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component.outputs.items[0].signal.digital = input0.digital;
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component.outputs.items[0].signal.analog = input0.analog;
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for (component.inputs.items[1..]) |opt_input| {
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const input = if (opt_input.signal) |s| s else &Signal{};
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component.outputs.items[0].signal.digital = 0; // TODO
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component.outputs.items[0].signal.analog = switch (std.math.order(@abs(component.outputs.items[0].signal.analog), @abs(input.signal.analog))) {
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component.outputs.items[0].signal.analog = switch (std.math.order(@abs(component.outputs.items[0].signal.analog), @abs(input.analog))) {
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.lt => component.outputs.items[0].signal.analog,
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.eq => @min(component.outputs.items[0].signal.analog, input.signal.analog), // TODO what does this *actually* do?
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.gt => input.signal.analog,
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.eq => @min(component.outputs.items[0].signal.analog, input.analog), // TODO what does this *actually* do?
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.gt => input.analog,
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};
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}
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}
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@ -502,22 +510,23 @@ pub const And = struct {
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}
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};
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// TODO update test to use new Component interface
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// test "min" {
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// var a = Signal{ .analog = 0.0 };
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// var b = Signal{ .analog = 1.0 };
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test "min" {
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var a = Signal{ .analog = 0.0 };
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var b = Signal{ .analog = 1.0 };
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// var inputs = [_]*Signal{ &a, &b };
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// var and1 = And{ .inputs = &inputs };
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var and1 = try And.init(std.testing.allocator);
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defer and1.component.deinit(std.testing.allocator);
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and1.component.inputs.items[0].signal = &a;
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and1.component.inputs.items[1].signal = &b;
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// and1.process();
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// try std.testing.expectEqual(0.0, and1.output.analog);
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try and1.component.process();
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try std.testing.expectEqual(0.0, and1.component.outputs.items[0].signal.analog);
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// a.analog = -0.5;
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// b.analog = -0.2;
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// and1.process();
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// try std.testing.expectEqual(-0.2, and1.output.analog);
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// }
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a.analog = -0.5;
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b.analog = -0.2;
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try and1.component.process();
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try std.testing.expectEqual(-0.2, and1.component.outputs.items[0].signal.analog);
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}
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pub const Or = struct {
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component: Component,
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@ -542,21 +551,24 @@ pub const Or = struct {
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// TODO check implementation
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pub fn process(component: *Component) AllocatorError!void {
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const self: *Or = @fieldParentPtr("component", component);
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const input0 = if (component.inputs.items[0].signal) |s| s else &Signal{};
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if (self.arithmetic_mode) {
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component.outputs.items[0].signal.digital = component.inputs.items[0].signal.digital;
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component.outputs.items[0].signal.analog = component.inputs.items[0].signal.analog;
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for (component.inputs.items[1..]) |input| {
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component.outputs.items[0].signal.digital = input0.digital;
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component.outputs.items[0].signal.analog = input0.analog;
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for (component.inputs.items[1..]) |opt_input| {
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const input = if (opt_input.signal) |s| s else &Signal{};
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component.outputs.items[0].signal.digital = 0; // TODO
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component.outputs.items[0].signal.analog += input.signal.analog;
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component.outputs.items[0].signal.analog += input.analog;
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}
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} else {
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component.outputs.items[0].signal.digital = component.inputs.items[0].signal.digital;
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component.outputs.items[0].signal.analog = component.inputs.items[0].signal.analog;
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for (component.inputs.items[1..]) |input| {
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component.outputs.items[0].signal.digital = input0.digital;
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component.outputs.items[0].signal.analog = input0.analog;
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for (component.inputs.items[1..]) |opt_input| {
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const input = if (opt_input.signal) |s| s else &Signal{};
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component.outputs.items[0].signal.digital = 0; // TODO
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component.outputs.items[0].signal.analog = switch (std.math.order(@abs(component.outputs.items[0].signal.analog), @abs(input.signal.analog))) {
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.lt => input.signal.analog,
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.eq => @max(component.outputs.items[0].signal.analog, input.signal.analog), // TODO what does this *actually* do?
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component.outputs.items[0].signal.analog = switch (std.math.order(@abs(component.outputs.items[0].signal.analog), @abs(input.analog))) {
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.lt => input.analog,
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.eq => @max(component.outputs.items[0].signal.analog, input.analog), // TODO what does this *actually* do?
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.gt => component.outputs.items[0].signal.analog,
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};
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}
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@ -565,21 +577,22 @@ pub const Or = struct {
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}
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};
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// TODO update test to use new Component interface
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// test "max" {
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// var a = Signal{ .analog = 0.0 };
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// var b = Signal{ .analog = 1.0 };
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test "max" {
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var a = Signal{ .analog = 0.0 };
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var b = Signal{ .analog = 1.0 };
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// var inputs = [_]*Signal{ &a, &b };
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// var or1 = Or{ .inputs = &inputs };
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var or1 = try Or.init(std.testing.allocator);
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defer or1.component.deinit(std.testing.allocator);
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or1.component.inputs.items[0].signal = &a;
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or1.component.inputs.items[1].signal = &b;
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// or1.process();
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// try std.testing.expectEqual(1.0, or1.output.analog);
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try or1.component.process();
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try std.testing.expectEqual(1.0, or1.component.outputs.items[0].signal.analog);
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// a.analog = -0.5;
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// b.analog = -0.2;
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// or1.process();
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// try std.testing.expectEqual(-0.5, or1.output.analog);
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// }
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a.analog = -0.5;
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b.analog = -0.2;
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try or1.component.process();
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try std.testing.expectEqual(-0.5, or1.component.outputs.items[0].signal.analog);
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}
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const AllocatorError = std.mem.Allocator.Error;
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